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– Massive overhaul of most barbarian rosters that focuses each faction on specific advantages and disadvantages, updates all the visuals, trims various rosters and redoes the barbarian factions into more coherent options. – Extra Moddability – The startpos kit files are available in our TWC submod forum for submodders and going forward we have a lot more options for the main mod as well!īarbarian Overhaul from Q_Sertorius and CEMN
![rome 2 total war gladiator faction mod rome 2 total war gladiator faction mod](http://vignette1.wikia.nocookie.net/totalwar/images/8/89/Triarii_2.jpg)
– New Starting Diplomacy/Situations – Lots of new situations for starting factions. – New Starting Characters/Family Trees – New royal families and historical characters. – New Culture – Numidian – Found in Western Africa. – Return of the Roman Families – Rome’s political parties are now the families again! – New Wonder Buildings that represent the various regional world wonders. – New Starting Buildings – Updated and added various new starting buildings, all factions now start with a barracks for better AI recruitment. – New Building Slots – Every region now has either 4 or 6 slots available. – Completely redone grand campaign from the bottom up! We will be working on submods as we can, please be aware some Steam submods have moved to new locations.
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You can head over to our Download Page to get the latest update. This update includes an overhauled Grand Campaign with many new features, an expansive Barbarian overhaul for many factions, reorganization and rebalancing of the character skills and traits systems, battle updates and much, much more! Thanks to everyone who helped to test and give feedback over these months, we all appreciate it! After half a year of work and testing, we are happy to announce our latest update to the mod! Many of you have probably already seen some of the previews posted here and we are all very proud of the team’s work over the autumn and winter.