![flightgear st thomas scenery flightgear st thomas scenery](http://fr.flightgear.tuxfamily.org/wiki/lib/exe/fetch.php?cache=&media=flightgear:scenery:12.jpg)
Once you have modeled your building, please make sure to send it into the database, as this is how your work gets distributed! Your work will be available to TerraSync users shortly after it is added.
![flightgear st thomas scenery flightgear st thomas scenery](https://www.caribjournal.com/wp-content/uploads/2018/06/spirit-360x360.jpg)
Objects are stored in a global database, the FlightGear Scenery Model Database. ac model and place it using the ufo or manually using co-ordinates. Objects are possibly the easiest sceneries to create for FlightGear. The kind people over at the Scenery Model Database accept updated airports in the X-Plane 8.10 format.īecause of the FlightGear feature which allows airports to undulate, or change elevation, all airports must be regenerated using TerraGear once TaxiDraw has been used. As of January 2010, FlightGear uses an older version of the X-Plane airport data. Unfortunately TaxiDraw is not very robust at the moment, but it works. If you are interested in contributing airport data, you will want to use TaxiDraw. xml files for the airports you have downloaded. The /Scenery folder for FlightGear contains three subfolders - Airports, Objects and Terrain. For instance, San Francisco's airport can be found under the folder w123n37. This means you need to know where your scenery project is in longitude and latitude. The purpose of separating scenery tiles by degree is to allow easy internet distribution and to provide boundaries for the generation of terrain, so polygons do not just go on for miles. (Yahoo! Maps has told OpenStreetMap deriving coordinates from their map data is not a copyright issue.) If you have a question about your source, do not hesitate to ask on the forum.įlightGear manages scenery through a folder hierarchy representing square degrees for both Objects and Terrain. However, the FlightGear scenery project is copyright aware and typically does not accept objects or terrain created from copyrighted data, including, unfortunately, Google. For instance, using USGS imagery, LANDSAT satellite imagery, or even Yahoo! Maps is okay for placing models or checking coordinates of airport runways.
![flightgear st thomas scenery flightgear st thomas scenery](https://2.bp.blogspot.com/-BMGFFAKS0hw/Wcp2Ir_vi3I/AAAAAAAANVw/f_cdN-KFL04ubuo2NAOwx9KVkXWD-xv_QCLcBGAs/s640/Flightgear.png)
The vast majority of objects can be placed dynamically, using either the UFO aircraft model, or by finding the latitude and longitude of the object and placing it manually through text files.Īll scenery which is included in the main FlightGear database should be derived from either license-free data or data which there is implicit permission to use. There are three main types of data which make up FlightGear scenery - airports, objects and terrain.Īll Airports and Terrain are generated using the TerraGear software.